

Take Time
What makes Take Time stand apart is how it brings people together. Success requires sharp observation, unspoken understanding, and trust in your partners. Conversation is limited, so players must learn to read each other’s intentions and anticipate choices without relying on constant talk. The result is a game that feels less like a puzzle and more like a shared experience where each victory feels earned by the entire group.
With forty unique challenges to explore, no two sessions feel the same. Some games will demand clever strategy while others reward patience and intuition. Failure never feels punishing, since every setback reveals new ways to approach the problem. Whether you’re playing with family or a group of seasoned gamers, Take Time offers replayable sessions filled with tension, discovery, and those rare moments of perfect teamwork.
The striking artwork by Maud Chalmel transforms each clock into a stage that is both visually arresting and strategically meaningful. Every card pulls you deeper into its atmosphere, turning the act of play into a story you build together.
Take Time isn’t just a cooperative game. It’s an invitation to slow down, connect with the people at your table, and experience the thrill of moving in sync as one united team.
Take Time
What makes Take Time stand apart is how it brings people together. Success requires sharp observation, unspoken understanding, and trust in your partners. Conversation is limited, so players must learn to read each other’s intentions and anticipate choices without relying on constant talk. The result is a game that feels less like a puzzle and more like a shared experience where each victory feels earned by the entire group.
With forty unique challenges to explore, no two sessions feel the same. Some games will demand clever strategy while others reward patience and intuition. Failure never feels punishing, since every setback reveals new ways to approach the problem. Whether you’re playing with family or a group of seasoned gamers, Take Time offers replayable sessions filled with tension, discovery, and those rare moments of perfect teamwork.
The striking artwork by Maud Chalmel transforms each clock into a stage that is both visually arresting and strategically meaningful. Every card pulls you deeper into its atmosphere, turning the act of play into a story you build together.
Take Time isn’t just a cooperative game. It’s an invitation to slow down, connect with the people at your table, and experience the thrill of moving in sync as one united team.