Covenant
Covenant is a dwarven-clan adventure where you and up to three friends attempt to reclaim your ancestral mountain home by exploring, fighting monsters, excavating tunnels and rebuilding a grand underground city. You lead your clan across three eras, each turn assigning dwarves to dig, battle evil dwellers, transport gems and construct halls. Your choices shape both the fate of your clan and the map of the mountain itself.
Players must balance immediate gains against long-term strategy. You may dig deeper to find valuable resources or choose to fight threats lurking below. Transporting gems is risky but rewarding and building halls grants lasting power. Every decision carries weight as you try to progress through exploration, combat and construction while managing dwindling resources and looming threats. The layers of action create a satisfying tension where smart planning pays off but luck still turns the tide.
The game supports solo play or up to four players. The artwork by Enrique Fernández brings the dwarven halls, twisting tunnels and monster lairs to life. The combination of worker placement, exploration and variable objectives creates high replay value.
Whether you prefer careful expansion, daring expeditions or fierce battles you can tailor your clan’s path. Covenant rewards those who adapt, plan ahead and take measured risks. At the end of the game the clan with the greatest fame and legacy becomes the rightful heir to the mountain halls.
Covenant is a dwarven-clan adventure where you and up to three friends attempt to reclaim your ancestral mountain home by exploring, fighting monsters, excavating tunnels and rebuilding a grand underground city. You lead your clan across three eras, each turn assigning dwarves to dig, battle evil dwellers, transport gems and construct halls. Your choices shape both the fate of your clan and the map of the mountain itself.
Players must balance immediate gains against long-term strategy. You may dig deeper to find valuable resources or choose to fight threats lurking below. Transporting gems is risky but rewarding and building halls grants lasting power. Every decision carries weight as you try to progress through exploration, combat and construction while managing dwindling resources and looming threats. The layers of action create a satisfying tension where smart planning pays off but luck still turns the tide.
The game supports solo play or up to four players. The artwork by Enrique Fernández brings the dwarven halls, twisting tunnels and monster lairs to life. The combination of worker placement, exploration and variable objectives creates high replay value.
Whether you prefer careful expansion, daring expeditions or fierce battles you can tailor your clan’s path. Covenant rewards those who adapt, plan ahead and take measured risks. At the end of the game the clan with the greatest fame and legacy becomes the rightful heir to the mountain halls.